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[ Yifeng Zhang ]
My Contribution
Rebirth of the Wild
description
Description:
Rebirth of the wild is a game jam project where in the game you will play as the leader of a group of wildebeests to escape from the extinction. In the game, you will need to avoid dangerous wild beasts and treacherous areas. We use Unity HDRP, and my role in the team mostly covers the 3D art side.
Works I did
Works I did:
In the project, I have helped the team to establish a low poly color palette to change the color quickly. I have also created all the environmental static models and helped adjust lighting and post processing.
Color Palette:
The color palette is used to change the color quickly and directly inside the game engine. The basic idea is to split a square into several equal parts. In this case, I have only split it into quarters or nine equal parts. After that, I use step and arithmetic to identify each part of the UV that needed to be rendered in specific color. I also use the alpha channel of the external texture to define the final texture blend.
ToolsIUsed
Tools I used:
My Contribution
My Contribution
My Contribution
My Contribution
My Contribution
My Contribution
My Contribution
My Contribution
My Contribution
My Contribution
Description
Description
Description
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